Loot Goblin
Sneak into da dragon's hoard. Grab everything not nailed down. Don't get squished.
Loot Goblin is a 5-minute-runs survivors-like: your weapons fire themselves, the knights never stop coming, and every run ends the same way — da dragon wakes up. Survive the last 30 seconds with it breathing down your neck and the heist is yours.
- 7 Jobs — a heist ladder from Da Front Gate to DA DRAGON'S LAIR, where the running stops and the dragon dies (or you do)
- Every loss still pays — shinies stashed per guard bonked, win or lose, and spent on permanent upgrades in Da Hoard Back Home
- Da Dragon's Piggy Bank — crack chests for slot-machine jackpots (up to 5 rewards; da house sometimes loses)
- Terrain that matters — spike traps shred the horde, rubble slows everyone, walls actually block; every heist has a freshly generated vault
- Endless mode for after the credits, if you finish the job
Runs are ~5 minutes. The full heist takes a couple of hours. Da sack always comes home.
Controls: WASD / arrow keys to move. That's it — weapons fire themselves.
Prototype build — your run stats are stored locally in your browser; use the "playtest data" button on the title screen to export them as JSON (nothing is ever sent automatically). Feedback wanted: where did you die, and was it fair?
Made with three.js. All art CC0 (Quaternius, KayKit / Kay Lousberg, Kenney).
| Published | 15 hours ago |
| Status | In development |
| Platforms | HTML5 |
| Author | tideshift |
| Genre | Action |
| Made with | Three.js |
| Tags | bullet-heaven, Fantasy, Prototype, Roguelite, Singleplayer, survivors-like, Top-Down |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Touchscreen |
| AI Disclosure | AI Assisted, Code, Sounds, Text |



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