Sneak into da dragon's hoard. Grab everything not nailed down. Don't get squished.

Loot Goblin is a 5-minute-runs survivors-like: your weapons fire themselves, the knights never stop coming, and every run ends the same way — da dragon wakes up. Survive the last 30 seconds with it breathing down your neck and the heist is yours.

  • 7 Jobs — a heist ladder from Da Front Gate to DA DRAGON'S LAIR, where the running stops and the dragon dies (or you do)
  • Every loss still pays — shinies stashed per guard bonked, win or lose, and spent on permanent upgrades in Da Hoard Back Home
  • Da Dragon's Piggy Bank — crack chests for slot-machine jackpots (up to 5 rewards; da house sometimes loses)
  • Terrain that matters — spike traps shred the horde, rubble slows everyone, walls actually block; every heist has a freshly generated vault
  • Endless mode for after the credits, if you finish the job

Runs are ~5 minutes. The full heist takes a couple of hours. Da sack always comes home.

Controls: WASD / arrow keys to move. That's it — weapons fire themselves.

Prototype build — your run stats are stored locally in your browser; use the "playtest data" button on the title screen to export them as JSON (nothing is ever sent automatically). Feedback wanted: where did you die, and was it fair?

Made with three.js. All art CC0 (Quaternius, KayKit / Kay Lousberg, Kenney).

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